On the Mac Open a Terminal on your Mac and enter this to add the Android platform tools into the path:See also: Google Play Android Publisher Plugin. Once you have installed Visual Studio for Mac, open it and run the emulator for Android. ApkOnline free online Android emulator runs the SDK android. Its goal is to allow end users to run any Android app from anywhere when online using HTML5 and Javascript technologies.Emulator snapshots can be automatically created Waits until the emulator is fully started-up Android SDK dependencies are automatically downloaded and installed Its configuration can be parameterised, including OS version, screen size, locale and hardware properties
![]() Open Android Emulator From Terminal Free Online AndroidGenerating Ant build files for any app, test or library projects found in the workspace Detecting which Android platforms are required to build one or more projects and installing them automatically Multiple instances of the same emulator are prevented from running concurrently Emulator will be shut down automatically when the build has finished Logs are automatically captured and saved This ensures subsequent builds will start from the same clean state Rpatch tool downloadFrom the SDK Manager, you can easily install the desired " SDK Packages". AndroidThe plugin will automatically download and install the Android SDK, if it's not already installed when a build starts.This means that no manual effort is required to start running Android emulators with Jenkins.You can, however, disable automated installation via the "Automatically install Android components when required" option on the main Jenkins configuration page.View manual SDK installation requirements.If you install the Android SDK yourself, you must install at least two further components, via the Android SDK and AVD Manager:If you only wish to run pre-existing emulator instances (aka Android Virtual Devices, or AVDs), there are no further requirements — only these two components are required.If you want the plugin to automatically generate new emulator instances, but disable auto-installation, you must install one or more Android platform versions into the SDK.By default, the SDK only comes with the bare minimum in this case you will need to separately download each individual platform version you wish to build or test against.Again, this is done via the Android SDK and AVD Manager tool, accessible via the command line " android", or via the "Window" menu in Eclipse, if you use the Eclipse ADT plugin. The build outcome can be automatically marked as unstable or failed in case a monkey-induced crash is detectedJenkins version 2.32 or newer is required. Uninstalling an Android package from an emulator Move online quickbooks to desktop for macThis is the equivalent of using the emulator's " -no-window" command-line option.Using an artificial graphical environment.It is also possible to run the Android emulator UI on a headless build slave by making use of an artificial X server, such as Xvnc.In this case, a recommended setup is to install both Xvnc and the Xvnc Plugin for Jenkins. Linux servers that don't have a graphical user interface), you can still run an Android Emulator even although, by default, the emulator does require a graphical environment.Just untick the "Show emulator window" configuration option in your job configuration. Job configuration Running on headless build machinesIf you have build slaves which are headless (e.g. If, after all these steps, the required Android SDK tools are not found and auto-installation is disabled, the build will be marked as "not built" and will stop. This will be replaced at build time from the node's environment variables (see the "Node Properties" settings for each slave), or from the build's environment.If no value is entered, or the plugin cannot find a valid SDK under the configured path, it will search under the following environment variables on the build node to try and locate a usable SDK:If nothing is found, the plugin will search on the PATH to attempt to locate a usable set of SDK tools. If one is not found, it will be installed automatically.Via the main configuration page, you can optionally specify the location where each build node can locate a copy of the Android SDK.This can either be an absolute path, or can contain environment variables in the format $``VARIABLE_NAME. ![]() ![]() The Samsung GALAXY Tab add-on, based on an Android 2.2 emulator: Samsung Electronics Co., Ltd.:GALAXY Tab Addon:8The real awesomeness of this plugin comes when used in conjunction with a multi-configuration job type.By using the "Run emulator with properties" setting, in conjunction with one-or-more matrix axes and the Android Emulator plugin's variable expansion, you can generate and test with a large number of distinct Android emulator configurations with very little effort.To give a full example, if you want to test your application across multiple Android OS versions, multiple screen densities, multiple screen resolutions and for several target locales, you might set up your matrix axes as follows:As each of these axis names (i.e. The Google APIs add-on, based on an Android 1.6 emulator: Google Inc.:Google APIs:4 The Google APIs add-on or the Samsung GALAXY Tab add-on.In these cases, just enter the appropriate value given by the " android list target" command. See the inline help for more details on the values to enter.Using Google Maps and other SDK add-ons.As mentioned above, the "Android OS version" field will auto-complete to existing SDK versions such as "1.5" or "2.2".However, it is possible to enter different values in this field, for example if you want to use an Android SDK add-on that you have installed, e.g. 480x800.You can specify multiple hardware properties such as the heap size for each Android app, or whether the device has a GPS by clicking the button "Add custom hardware property" and entering the values. In the case of screen densities and resolutions, a configuration like this should instruct Jenkins to only build for configurations which make sense:Note that each variable refers to one of the matrix axes, not an Android Emulator plugin property. For example, a WVGA (800x480) resolution device makes no sense with a screen density of 120 (unless you have superhuman eyesight).For this purpose, you can use the "Combination Filter" feature, which tells Jenkins which combinations of the matrix axes are valid.
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